How technologies and gadgets affect studies of children

Effects of technologies and gadgets affect studies of children

  • Improved cognitive skills

Cognitive skills are the abilities to remember things, process information, reason, and communicate. When a child is playing a game on a tablet, their brain starts thinking and processing information. Watching interactive games also gives the brain time to process and analyze information. This leads to improved cognitive skills.

  • Educating children

Technology helps children to acquire knowledge. Children can use their gadgets to access educational websites. Such websites contain useful information. For example, educational websites contained detailed information on all topics. Children can use this information to understand the topic better.

Even better, children can access this information from anywhere. Educational websites also present information in a fun and interesting manner. They have educational videos, various e-books, and visual presentations among others. This improves learning.

  • Competition skills

Technology helps children to develop competition skills from an early age. Children use their gadgets to play games. They can play these games with other kids or with adults. When playing, they start developing a feeling of competition. With time, their competition skills are improved. This encourages them to work harder in school to compete with others.

  • Independent learning

Children have different learning capabilities. Some will learn faster than others. In a traditional setting, it may be difficult to cater to these differences. But with technology, children can take time to understand difficult concepts. For example, a child may fail to understand a concept in class. After school, the child can use technology to study and understand the concept better. In short, children can learn at their own pace for a better understanding.

Others include:

  • Improves teaching

Technology improves teaching. For example, teachers use digital simulations to explain some concepts. Teachers also use activity models to explain certain things. This gives children a better understanding.

  • Supports collaboration

Technology and gadgets enable children to collaborate in learning. Children use their gadgets to video chat with other kids. They can discuss content or get help with homework. Technology reduces the gap between school and home. Children can do homework together at home. This is not possible in the traditional setting. Children can collaborate with children from other schools. They can also use technology to seek advice from kids in other countries.

  • Improved motivation and engagement

Schools that integrate technology in learning report improved motivation and engagement. Children get excited over gadgets. They get more interested in learning. This means improved motivation. Issues such as skipping classes reduce. Most children will want to attend an exciting class. Engagement also increases. This because children are curious and would want to know everything about technology. Parents also report improved engagement with homework at home.

  • Creativity

Technology and gadgets increase children’s creativity. Immediately you give your child a phone, they will start exploring. They start experimenting with apps and features. When given tasks, children present their work in different formats. Some will insert diagrams, pictures, and even videos. Creativity continues to improve as children continue using technology. Eventually, children discover creative and innovative ways of presenting work.

  • Improved performance

Technology and gadgets improve academic performance. This is because children have better ways of understanding content. They are also more motivated and engaged in learning.

The negative impact of technology and gadgets on children

Technology and gadgets improve children learning in various ways. We have looked at the positive impact of technology. This is not to say that technology can only impact children positively. Technology can also impact children negatively.

  1. Health problems

Children who spend most of their time using gadgets may develop health problems. One of these problems is obesity. What would cause obesity? First, the lack of physical activities. Second, poor eating habits. Obesity can bring other issues such as heart problems. Children may also develop eye problems.

  1. Development problems

Children who overuse gadgets have developmental problems. For example, they may have speech delays. For example, if a child is using a phone, their focus will be on that gadget. They will not have time for social contact. The problem is that children need social contact to develop speech skills.

  1. Poor concertation

Children who use gadgets more have poor concentration. The secret is minimal use of these gadgets. Poor concentration affects learning. This means a child may have learning problems. Such problems can lead to anxiety and even depression.

  1. Negative effect on behavior

Children may be exposed to inappropriate content in the world of technology. This can affect their behavior and character. For example, a child may be exposed to drug abuse and violence.

Protecting children from the negative impact of technology

Parents and caregivers have a key role to play in monitoring technology use. We cannot avoid the use of technology. But we can prevent the negative impact. Adults should always monitor what content the child is consuming. The gadgets come with lots of unsuitable content.  If possible, stay with the child as they use the technology. They should not use the gadget in private. Set the maximum time a child should use a gadget. The ideal time would be below 30 minutes twice per day. The child should use the gadget in the right environment. This means they can seat in the right position. There should be enough light. It should not be under sunlight. They should not be too close to the gadget. To reduce the use of these gadgets, encourage outdoor games.

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